Stables
![]() |
ump up the hay
bails to the left in the start area to get to the ledge above (Image 1).
Grab glyphs and go around the ledge to the A frame over the stable doors.
Hop on the ledge, then on the A frame (Image 2), walking over it to the
other side to collect an urn (Secret #1). Hop down and go through the stable
doors, past the hanging pitchfork and unusable shovel to a door on the left.
Go through and down the hall to the end to collect goodies, then back-up
and take the door on the right. Go straight across to the stacked hay bails
(Image 3) and hack through the left side. Find the Diary (Image 4) behind
the hay near a dead body and read it. Leave the hay bails going back toward
the door you came in, and jump up to the ladder on the right leading to
the loft (Image 5). At the top of the ladder a narrow door slides open,
revealing ramps leading up (Image 6). Take the ramps, past the room on the
left, to the dead end where a metal door will slide open, revealing the
rafters above the loft (Image 7). Walk along the first rafter and hop to
the one ahead to the left, turning around to see a door (Image 8). Hop to
the door and it will open, giving you a helmet and access to a switch (Image
9). Throw the switch to open the mural in the loft below, where a golem
protects the shovel. Jump down and get the shovel, then jump down or take
the ladder down from the loft to the area with the diary and hay bails.
Go right to find the forge. Walk around the tree outside the forge to get
the Treasury Key (Image 10). Take the Treasury Key and leave through the
opening in the stone wall, on the right, up ramps leading to the ledge at
the start. Jump down and return to the King's Court.
1 Secret (for now); Objective order: Find the (sometimes - see above)
elusive diary. Get the shovel. Find the Treasury Key. |
 |