HeXenWorld.net
News & Community
» Welcome!
» News Archive
» Messageboard

Database
» Essential Files
» Walkthrough
» Official FAQ
» HeXen II QuickFAQ
» HeXen II Classes
» Portal of Prævus
» Articles
Official Links
» Raven-Games
» HereticII.com
» Mindless Games
» Raven Software
» Activision
» id Software
Affiliates
HeXenWorld News Archive


December 2000

 Excentrax' New Site Design
 Posted by wmull on Friday, December 29, 2000

Check out the new Excentrax web page, it's sweet! Excentrax is currently adding all kinds of incredible features to the HeXen II engine, and Acheron's getting closer and closer to next-generation technology on a daily basis. Check out the Acheron site, proudly hosted right here at HeXenWorld.net for more info! Interested publishers should contact Jacques 'Korax' Krige at jkrige@ananzi.co.za.


 aGSM Support For HeXen II
 Posted by JayCee on Thursday, December 28, 2000

aGSM an alternative Game Server Monitor has support for HeXen II. I downloaded the program which is very small and you can add your own servers. Its a lifetime freeware product so theres no naging register screens. If your not sure how to use the product there is great support on the website. Heres more info about the software:

aGSM is alternative Game Server Monitor, a new way to quickly find and monitor multiplayer servers for many most popular games. It's a small 32bit multithreaded Windows95/98/2000 program using WinSock2 (the new network connectivity standard). Our ultimate goal is to give gamers a complete toolbox for all their multiplayer gaming needs - a one small, fast, reliable, and handy freeware tool.
You can download it by clicking here. On the forums you can request a game to be added to the software if it isn't there.


 Play Regular HeXen II Via Praevus!
 Posted by wmull on Tuesday, December 26, 2000

For those of you who never figured out how to play the original HeXen II singleplayer game with the Mission Pack .exe, you will be glad to get this information, by way of Acheron's Korax:
Bring up the console and type: m_oldmission 1
Now you know why there's a gap in the menu above "View Intro". On the main menu you'll also now see "Old Mission".
I just ran the original MP exe typed that and TADA!
It's a undiscovered CVAR, that is also saved automatically to the cfg, so you dont have to set it each time.
Now, hows that for a by-accident, kick-ass discovery? :)


 Acheron Needs Your Input
 Posted by JayCee on Sunday, December 24, 2000

Over at the HeXenWorld Forums in the Acheron section Korax has very kindly asked what are the bugs and issues in HeXen II, so he can fix them. Your input on this is very important so make sure you post your message in the Acheron section of the message board.
Korax has also asked in a different post what new features would like to see in his HeXen II project. So get posting your requests!


 Ravensoft Revamp!
 Posted by JayCee on Wednesday, December 27, 2000

Thats right, Raven Software website has been given a good going over and its now a bang up to date site. Make sure you check out the nice flash intro, very spooky!


 Getting To Know Zachary!
 Posted by wmull on Wednesday, December 20, 2000

Raven-Games.com has interviewed Zachary Quarles, the newly-appointed second half of the audio department. Although he can't tell us what he's currently work on at Raven, you can get to know him a little and find out how excited he is to be apart of the amazing and talented people at Raven. You can also sample a bit of his musical work at www.mp3.com/zq, and welcome him to the Raven Gaming Community!


 HeXen II Mission Pack: Portal of Praevus
 Posted by wmull on Tuesday, December 19, 2000

For those of you wondering about the HeXen II Mission Pack: Portal of Praevus, and how to buy it, we've created the Portal of Praevus section of the site. There you will find lots of information (thanks to Raven's Kenn Hoekstra!) about and exclusive images from Portal of Praevus, the acclaimed official Mission Pack for HeXen II.


 3dfx Sells Assets To Rival NVIDIA
 Posted by JayCee on Saturday, December 16, 2000

If you didnt know already video chip and card maker 3dfx is going out of business and selling most of its assets to rival NVIDIA. The Firing Squad has posted an interview with NVIDIA PR person Brian Burke on what happened and NVIDIA's plans for 3dfx's property.
Make sure you check out the article and thanks to [ S T O M P E D ].


 New Version of HW Source Soon
 Posted by Demolisher on Wednesday, December 13, 2000

Rick Johnson updated his plan with this inportant info:
Some point soon, I'm going to release a new version of the Hexen2 source code. I'm planning on adding the original Hexen2 source (vs the Mission Pack source that was in the original release) as well as some utility source that I left out. I'll also try to clarify the license agreements as well.



 Warez, Abandonware and the Software Industry
 Posted by JayCee on Sunday, December 10, 2000

Interactive Fiction and Adventure Games have put up a very interesting article on software piracy. Here's a snipet of what its about:
In the battles over computer software there are many sides, including warez users, abandonware proponents, and the software companies themselves. A look at three views of digital intellectual property.
It goes over some big issues and explains alot. Make sure you check out the article by clicking here.


 Mirror Me Blind Baby!
 Posted by wmull on Saturday, December 9, 2000

We just know you've already got an eye on the Acheron site to see what new candy might be thrown your way. So you may have noticed this li'l beauty they've added to their screenshots section. That's right, another HeXen II first from the team at Excentrax Software!


 HexenWorld Hex-Dev Website Opens!
 Posted by JayCee on Friday, December 8, 2000

Travis "Razumen" Tokaruk sends word that his new Hex-Dev website is open! Here's some info from the site:
Welcome to the new Hex-Dev site! The only site dedicated to covering all news regarding the source modifications of HeXen II. In the future this site will have tutorials on how to edit the HeXen II sourcecode, links to patches and mods made from it and reviews as well. If you have anything that you think is important regarding the HeXen II source or want a file available for download please send it to my address
Get sending your work in! Be sure to check out the site by clicking here. Also check out the Source Ports, Mods & Editing section in the HeXenWorld forums if you have any other kind of related questions.


 Re-Submit To Quake Standards Group
 Posted by wmull on Tuesday, December 5, 2000

Ender sends word that the Quake Standards Group has had no e-mail service for the last few weeks due to technical problems. So anyone who has submitted Quake, or in our case HeXen II tutorials, code or info, please resubmit those to submissions@quakesrc.org, as they don't want to lose any content that may be extremely useful to the source mod community.

We need a HeXen II Standards Group. Anyone interested in help me with that? Send me an email.


 MacGLHexen 2 Update
 Posted by JayCee on Sunday, December 3, 2000

pOx's Playhouse has released an update of MacGLHexen2 ver.0.8.1. Here's some more info from the site:
Version 0.8.1 of all three Mac GLHexen 2 applications are ready for download! Here's a list of changes from the previous version:
- Fixed crash when trying to take a screenshot.
- Fixed text file commandline parsing
- Fixed mouse cursor still visible after closing InputSprocket dialog
- Added workaround for z-buffer fighting issue on Radeon cards.
Check out the readme's on the Mac GLHexen 2 page for more info, and updated system requirements.
For a direct link to download the new version click here.


 Acheron Moves In!
 Posted by wmull on Saturday, December 2, 2000

Acheron, the game in progress utilizing a drastically enhanced HeXen II engine (which as you can see with good reason we've been talking a lot about, along with the team responsible for it) have moved in here at HeXenWorld! There's a short (but scha-weet!) list of all that's already been changed from the original source, so go check up on the Acheron site, and keep tabs as this team has obviously hit the source port ground running!


 Trouble Shooting Guide For MacGLHexen 2
 Posted by JayCee on Saturday, December 2, 2000

pOx's Play House has put up a trouble shooting guide for MacGLHexen 2. Heres what pOx had to say:
I've put up a Troubleshooting guide with tips for solving common problems when running Mac GLQuake or Mac GLHexen 2. It includes a workaround for the rendering artifacts on ATI Radeon cards (among other things). Brad has already hit some of these and other issues so stay tuned for an update in the near future.
Make sure you check it out by clicking here.


 Color Me Badd!
 Posted by wmull on Friday, December 1, 2000

Click here for larger imageClick here for larger imageCheck out these exclusive first shots to feature colored lights in HeXen II, courtesy Jacques Krige of Excentrax Software from South Africa.The team is developing Acheron, a game utilizing their heavily modified version of the HeXen II engine; the site for which is soon to be hosted right here at HeXenWorld.net!







[Back to the top]

© 1997-2008 Mindless Games & Entertainment. All Rights Reserved.
HeXen II™, Portal of Praevus™, and any associated characters are ® ™ Raven Software &/or Activision, Inc. All Rights Reserved.